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cl4yt0n

20
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A member registered Sep 21, 2020

Recent community posts

A long wait as you said. I want to give you money! Game looks awesome

And pdf when? 

Very hyped to get your game. Any news? Can't wait! 

This subroles will come with new standards/powers/reactions?

Awesome work!

Are u going to implement the rock/paper/scissors exchange mechanic in some way? I think is one of the best parts of Avatar Legends.

Purchased the game. I like the system and the art. 

About the enemy stats and clocks...I think I prefer enemy clocks and maybe some weapon/skill stats for damage (some do 1 harm/fill 1 clock section, some 2). . I'm playing that way and enjoying. But maybe is just me :)

Thanks for the answers. I think I understand more or less the structure. Maybe the game needs more examples. Maybe it has more in the paid version. I think I'm sold :) 

Every scene is resolved in a single fate check? If this is right...what's the difference between a combat scene and a detailed combat scene? H

There's no enemy stats or advance clocks or something like that? ow can u enter in an advantage scene and why you can ever need it? What's the sense of some traits? By example Frostbite Assault (you spend 1 fallout to do more damage... to what?)...or Icy Blast (you make area damage). It's just flavour?

And...you can die?

In the sentence "Once you've chosen your feature, take the suit assigned to it t and take advantage of any traits that give you a bonus to that particular suit "...what you mean by "take the suit"?

How is determined the rank of the suit? I guess spades > hearts > clubs > diamonds cause is the order of the Features and Resource track but can't find it explicitly.

There's a correlation between the suit and the feature? or you can put, let's say, combat skills in diamonds and mental skills in heart. Or mix different skill types? And how many atributes you can/should put? You should add/remove some with experience/injuries/advancement?

Maybe i'm too used to the ironsworn system and the advantage/disadvantage combat mechanics and my questions seems weird.

Promising. Love RPGs with cards :) 

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This is a more "adventure-ish" version/expansion for Grimoire? Let's say...going to the world and use your spells instead of researching? Like adventuring to the world/delving to dungeons?

Hi

Purchased the class time ago, no need community copy, but thanks. The confusion is that when you go to the "paid" download section don't have all the files. You have to download part of the files from the free section and some from the paid. I think the paid section should have all the files to avoid confusion (maybe it's just me but I find it confusing). 

1.5 rules have a new ready action and 1.0 classes don't. 

I've noticed that the character sheet (RunicLordCS.pdf) still has no attack dice. Also...are u going to update your character to Slayers 1.5?

And...it's a little confusing having some files in the demo download section and some others in the private/purchased section. Maybe you can add there too?

One of the most innovative game systems I've read. Easy to learn, very flexible and fun. The card system adds a layer of resource management and luck mitigation I love. Rolling dices? As Tokyo N@va RPG says "professionals don't trust in luck". LUMEN+card system it's a winner combination for me. 

Nice. Also... Can we get an sneak peek of how magic system/spells work? For me it's the most important part of a fantasy rpg. 

That card system gets me intrigued. Seems adds a layer of resource management to the game that my tabletop eurogame soul could love. Also seems the game could be very soloable. Purchasing the game in itch.io will provide access to the final version of the game? Or have to wait to september crowfunding to get the full version?

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Thank u very much. Are u planning to do the same for Nova or Slayers? :)

Down a player means can be soloed without GM?

Nice! But now we have Nova. Bigger, better,  cooler :) 

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Seems interesting for a card game fan. Runic Lord is a ranged or melee character?

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Same oppinion. ICON is a great name, but causes confusion with ICONS (the supers rpg). When someone talked in reddit about ICON I had troubles to understand he was talking about this game and it took me some time to find this page.

Also...i'm reading the rules of the playtest and having a blast. Waiting for the KS.